﻿#region License
// FluentCommandLineBuilderT.cs
// Copyright (c) 2014, Simon Williams
// All rights reserved.
// 
// Redistribution and use in source and binary forms, with or without modification, are permitted provide
// d that the following conditions are met:
// 
// Redistributions of source code must retain the above copyright notice, this list of conditions and the
// following disclaimer.
// 
// Redistributions in binary form must reproduce the above copyright notice, this list of conditions and
// the following disclaimer in the documentation and/or other materials provided with the distribution.
// 
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED 
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A 
// PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
// TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 
// POSSIBILITY OF SUCH DAMAGE.
#endregion

using System;

namespace Fclp
{
    /// <summary>
    /// Parser that constructs and populates the specified type of object from command line arguments.
    /// </summary>
    /// <typeparam name="TBuildType">The object type containing the argument properties to populate from parsed command line arguments.</typeparam>
    [Obsolete("FluentCommandLineBuilder<TBuildType> has been renamed to FluentCommandLineParser<TBuildType>", false)]
    public class FluentCommandLineBuilder<TBuildType> : FluentCommandLineParser<TBuildType>, IFluentCommandLineBuilder<TBuildType> where TBuildType : class, new()
    {

    }
}